0 and -root.Velocity.Y/1.5 < 160 then, if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then, if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then, if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then, if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then, if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then, if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then, if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then, torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20, torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36, local ray1 = Ray.new(root.Position+Vector3.new(1,0,0),Vector3.new(0, -6, 0)), local part1, endPoint = workspace:FindPartOnRay(ray1, char), local ray2 = Ray.new(root.Position-Vector3.new(1,0,0),Vector3.new(0, -6, 0)), local part2, endPoint = workspace:FindPartOnRay(ray2, char), local ray3 = Ray.new(root.Position+Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)), local part3, endPoint = workspace:FindPartOnRay(ray3, char), local ray4 = Ray.new(root.Position-Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)), local part4, endPoint = workspace:FindPartOnRay(ray4, char), if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end, local rlegray = Ray.new(rleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)), local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char), local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100), local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100), local llegray = Ray.new(lleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)), local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char), if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then, hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1), hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-10),0,0),0.1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/30)*math.cos(sine/4)/2,(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/30)*math.cos(sine/4)/2,-(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+(movement/20)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-4*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.85-(movement/10)*math.cos(sine/4)/2,-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.85+(movement/10)*math.cos(sine/4)/2,-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2), hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0),0.1), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-50-1*math.cos(sine/8))), 0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(50+1*math.cos(sine/8))), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(-35-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0+0.1*math.cos(sine/16),-0.8)*CFrame.Angles(math.rad(-25+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2), elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then, hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1), hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-15),0,0),0.1), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-5-1*math.cos(sine/8))), 0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(5+1*math.cos(sine/8))), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2), bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)), bg.CFrame = CFrame.new(root.Position,mouse.Hit.p), hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(-80),0),0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head, torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm, larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm, lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg, rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg, hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(80),0),0.4), torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(80), math.rad(0-1*math.cos(sine/32))),0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(10-1*math.cos(sine/16)),math.rad(90+1*math.cos(sine/8))),0.4), HName.TextStrokeColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v/2), HName.TextColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v), Python | Over this time, Old Town Road managed to get over 500M+ views on Youtube and is also famous in Roblox. gnthacks.com/rob 〠VVIP】 Roblox Robux HÐ°Ñ k 2020. funniest ways to get banned in roblox Check out [dead game stop playing] thanos maze. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. As a young adult, the melancholic genius Thanos became obsessed with the concept of death and understood that overpopulation would lead to the demise of Titan. Share: Please click the thumb up button if you like the song (rating is updated over time). Roblox Song Codes - Roblox Audio Catalog - Musica Roblox. We have compiled and put together an awesome list with all the guns, bows and arrows, staffs, magical swords, spells, and more! It’s one of the millions of unique, user-generated 3D experiences created on Roblox. Upon gaining victory, Thanos teleported to his daughters' Q-Ship, while wiping the blood from his Double-Edged Sword, informing them that Ronan had located the Power Stone, and so he would be sending them to the Dark Aster to oversee the retrieval of the Stone for him. Color = ColorSequence.new(Color1, Color2). 5 min ago, Lua | Just copy and play it in your Roblox game. Check out [dead game stop playing] thanos maze. 55 min ago, Java | Undaunted by The Other's death and Ronan's complaints, Thanos turned Ronan away, instructing him to return to his task and correct Gamora's betrayal, which he regretted, but acted as though he were but slightly irked by. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. This is another remix of Old Town Road with drums and Percussions. Roblox Marvel Universe Wikia is a FANDOM Games Community. During his preparations, Thanos thoroughly investigated the whereabouts of each Infinity Stone, including their current keepers including the Asgardians, the Masters of the Mystic Arts, the Tivan Group, Vision, and the Nova Corps. And apparently, you alienated my favourite daughter,Gamora." To complete this goal, Thanos set about tracking down the Infinity Stones, as the combined efforts might wipe out half the universe, and he forged alliances with Loki and Ronan the Accuser in order to track down some of the Infinity Stones. Roll-up Banner Mockup, Avid Mbox Drivers, Matlab Scatter3 Marker Type, Canon Eos Rebel T7 Premium Kit : Target, Avianca Deals To Colombia, Wisconsin Tax Delinquent Property For Sale, Bcm Ar Parts, " /> 0 and -root.Velocity.Y/1.5 < 160 then, if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then, if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then, if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then, if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then, if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then, if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then, if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then, torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20, torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36, local ray1 = Ray.new(root.Position+Vector3.new(1,0,0),Vector3.new(0, -6, 0)), local part1, endPoint = workspace:FindPartOnRay(ray1, char), local ray2 = Ray.new(root.Position-Vector3.new(1,0,0),Vector3.new(0, -6, 0)), local part2, endPoint = workspace:FindPartOnRay(ray2, char), local ray3 = Ray.new(root.Position+Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)), local part3, endPoint = workspace:FindPartOnRay(ray3, char), local ray4 = Ray.new(root.Position-Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)), local part4, endPoint = workspace:FindPartOnRay(ray4, char), if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end, local rlegray = Ray.new(rleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)), local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char), local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100), local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100), local llegray = Ray.new(lleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)), local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char), if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then, hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1), hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-10),0,0),0.1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/30)*math.cos(sine/4)/2,(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/30)*math.cos(sine/4)/2,-(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+(movement/20)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-4*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.85-(movement/10)*math.cos(sine/4)/2,-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.85+(movement/10)*math.cos(sine/4)/2,-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2), hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0),0.1), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-50-1*math.cos(sine/8))), 0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(50+1*math.cos(sine/8))), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(-35-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0+0.1*math.cos(sine/16),-0.8)*CFrame.Angles(math.rad(-25+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2), elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then, hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1), hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-15),0,0),0.1), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-5-1*math.cos(sine/8))), 0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(5+1*math.cos(sine/8))), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2), bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)), bg.CFrame = CFrame.new(root.Position,mouse.Hit.p), hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(-80),0),0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head, torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm, larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm, lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg, rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg, hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(80),0),0.4), torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(80), math.rad(0-1*math.cos(sine/32))),0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(10-1*math.cos(sine/16)),math.rad(90+1*math.cos(sine/8))),0.4), HName.TextStrokeColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v/2), HName.TextColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v), Python | Over this time, Old Town Road managed to get over 500M+ views on Youtube and is also famous in Roblox. gnthacks.com/rob 〠VVIP】 Roblox Robux HÐ°Ñ k 2020. funniest ways to get banned in roblox Check out [dead game stop playing] thanos maze. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. As a young adult, the melancholic genius Thanos became obsessed with the concept of death and understood that overpopulation would lead to the demise of Titan. Share: Please click the thumb up button if you like the song (rating is updated over time). Roblox Song Codes - Roblox Audio Catalog - Musica Roblox. We have compiled and put together an awesome list with all the guns, bows and arrows, staffs, magical swords, spells, and more! It’s one of the millions of unique, user-generated 3D experiences created on Roblox. Upon gaining victory, Thanos teleported to his daughters' Q-Ship, while wiping the blood from his Double-Edged Sword, informing them that Ronan had located the Power Stone, and so he would be sending them to the Dark Aster to oversee the retrieval of the Stone for him. Color = ColorSequence.new(Color1, Color2). 5 min ago, Lua | Just copy and play it in your Roblox game. Check out [dead game stop playing] thanos maze. 55 min ago, Java | Undaunted by The Other's death and Ronan's complaints, Thanos turned Ronan away, instructing him to return to his task and correct Gamora's betrayal, which he regretted, but acted as though he were but slightly irked by. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. This is another remix of Old Town Road with drums and Percussions. Roblox Marvel Universe Wikia is a FANDOM Games Community. During his preparations, Thanos thoroughly investigated the whereabouts of each Infinity Stone, including their current keepers including the Asgardians, the Masters of the Mystic Arts, the Tivan Group, Vision, and the Nova Corps. And apparently, you alienated my favourite daughter,Gamora." To complete this goal, Thanos set about tracking down the Infinity Stones, as the combined efforts might wipe out half the universe, and he forged alliances with Loki and Ronan the Accuser in order to track down some of the Infinity Stones. Roll-up Banner Mockup, Avid Mbox Drivers, Matlab Scatter3 Marker Type, Canon Eos Rebel T7 Premium Kit : Target, Avianca Deals To Colombia, Wisconsin Tax Delinquent Property For Sale, Bcm Ar Parts, " />

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ID: 3176258843 Copy. 16 min ago, Lua | It’s one of the millions of unique, user-generated 3D experiences created on Roblox. apphack.online old thanos road roblox hack music id - LOB. 1,878 . Two months later, the Kree Empire had signed a peace treaty with the Nova Corps much to Ronan's ire. ©2021 Roblox Corporation. Thanos was born misshapen, bearing a physical mutation that left him marked as an anomaly amongst his people and therefore left him an outcast. Here are the music roblox id of thanos from that site. When roblox events come around the threads about it tend to get out of hand. Remember to share this page with your friends. Then go straight to the roblox catalog. Since 2016, everyone likes to listen to vibing music by using their Boombox. Seeking to build his strength, Thanos collected orphans from each race that he conquered. Deducing that the Infinity Stones, objects of immense power that held considerable dominance over the various forces that occupied the universe, could solve this issue permanently, Thanos made it his life's goal to gather them, and forged several alliances in order to locate them. Code: 3186113481 - Copy it! Thanos discovered that the Tesseract was on Earth and allied himself with Loki in order to retrieve it, providing him with the Scepter, as well as a portion of his army of Chitauri soldiers, who would help him conquer the entire planet in exchange for handing over the Tesseract to him so Thanos could take the Space Stone. You can easily copy the code or add it to your favorite list. As Ronan relayed news of Gamora's betrayal to Thanos which had been planned for some time, the Kree berated Thanos for not taking the situation seriously and even murdered The Other when he lectured Ronan on not showing Thanos respect. Check out Old Thanos Road (HORSE UPDATE). We have 2 MILION+ newest Roblox music codes for you. 21 Best Roblox Images In 2019 . Unfazed, Thanos cut contact with them without a word. Yeah heh thanos uh huh Yeah I'm gonna take my gauntlet with infinity stones I'm gonna..... it seems as if the game was like botted, sadly. Thanos rose to his feet and smiled at the prospect of what was coming. Add Description. His infamy was so staggering that Thanos came to be considered among the most powerful, if not the most powerful, being in the universe. If you are happy with this, please share it to your friends. Online Dater Alert. THANOS BEATBOX Roblox ID. Biological Information lazyblox.com thanos roblox hack id - NUP. Hence, to save other planets from Titan's fate, Thanos used his uncanny skills to amass resources and became a world-conqueror, moving throughout the universe and destroying half of all life on the planets he conquered due to his ideology of balancing the universe. THANOS THANOS THANOS THANOS THANOS THANOS THANOS THANOS THANOS THANOS THANOS THANOS If youd like to see more roblox videos like max level simulators escape the evil obby a horror story or even crazy adventures like granny or hello neighbor in roblox or stopping online dating. Nebula joined with Ronan, contemptuous towards Thanos after the horror he forced her to endure throughout her youth. local p=Instance.new('Part',parent);p.BrickColor=colour;p.Material=material;p.Transparency=transparency;p.Anchored=a;p.CanCollide=cc;p.FormFactor="Custom";p.Size=size;p.BackSurface=bs;p.BottomSurface=bts;p.FrontSurface=fs;p.LeftSurface=ls;p.RightSurface=rs;p.TopSurface=ts;p.Position=pos;p.CFrame=p.CFrame*cf; function doMesh(parent,meshType,meshId,scale), local m=Instance.new('SpecialMesh',parent);m.MeshType=meshType;m.MeshId=meshId;m.Scale=scale, function magicBrick(pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts,meshType,meshId,scale,scaleAdd,loop,loopTransparency,repeatloop,repeatLoopWait,loopCFrame), local x=doBrick(EP,pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts), magicBrick(Vector3.new(0,0,0),torso.CFrame*CFrame.Angles(math.random(1,50),math.random(1,50),math.random(1,50)),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"Neon",0,true,false,10,10,10,10,10,10,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(math.random(10,15),math.random(20,30),0.2),Vector3.new(-2,-2,0),16,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0.2,0,0)), magicBrick(Vector3.new(0,0,0),torso.CFrame*CFrame.new(0,0,0)*CFrame.new(math.random(1,5),math.random(1,5),math.random(1,5))*CFrame.new(-5/2,-5/2,-5/2),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"Neon",0,true,false,10,10,10,10,10,10,"Brick","",Vector3.new(1,1,1),Vector3.new(-0.2,-0.2,-0.2),15,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random())), beam.BrickColor=BrickColor.new("Institutional white"), local dis=(torso.Position-mouse.Hit.p).magnitude, beam.CFrame=CFrame.new(torso.CFrame.p,mouse.Hit.p)*CFrame.new(0,0,-dis/2), magicBrick(Vector3.new(0,0,0),mouse.Hit*CFrame.Angles(0,0,0),Vector3.new(1,1,1),BrickColor.new("Deep orange"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(3,3,3),Vector3.new(2,6,2),8,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0)), magicBrick(Vector3.new(0,0,0),mouse.Hit*CFrame.Angles(0,0,0),Vector3.new(1,1,1),BrickColor.new("Really red"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(3,3,3),Vector3.new(3,3,3),8,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0)), magicBrick(Vector3.new(0,0,0),mouse.Hit*CFrame.new(0,0,0)*CFrame.new(math.random(1,15),math.random(1,15),math.random(1,15))*CFrame.new(-15/2,-15/2,-15/2),Vector3.new(1,1,1),BrickColor.new("Really black"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(4,4,4),Vector3.new(1,1,1),12,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random())), for i,v in pairs(workspace:GetChildren()) do, if v:findFirstChild("Humanoid")~=nil and v~=char then, if (v:WaitForChild("Torso").Position-mouse.Hit.p).magnitude<=10 then, v:WaitForChild("Humanoid"):TakeDamage(v:WaitForChild("Humanoid").MaxHealth/20), if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then, local FZcharge3 = Instance.new("ParticleEmitter",NeckS), FZcharge3.Texture = "rbxassetid://37329477", FZcharge3.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)), local StoneEf2 = Instance.new("ParticleEmitter",Stone4), StoneEf2.Texture = "rbxassetid://37329477", StoneEf2.Color = ColorSequence.new(Color3.fromRGB(255, 0, 0)), StoneEf2.Size = NumberSequence.new(0.5,0), StoneEf2.Transparency = NumberSequence.new(0,1), StoneEf2.Rotation = NumberRange.new(-360,360), local StoneEf3 = Instance.new("ParticleEmitter",Stone3), StoneEf3.Texture = "rbxassetid://74675986", StoneEf3.Color = ColorSequence.new(Color3.fromRGB(9, 137, 207)), StoneEf3.Size = NumberSequence.new(0.5,0), StoneEf3.Transparency = NumberSequence.new(0,1), StoneEf3.Rotation = NumberRange.new(-360,360), local StoneEf5 = Instance.new("ParticleEmitter",Stone5), StoneEf5.Texture = "rbxassetid://73229113", StoneEf5.Color = ColorSequence.new(Color3.fromRGB(255, 176, 0)), StoneEf5.Size = NumberSequence.new(0.5,0), StoneEf5.Transparency = NumberSequence.new(0,1), StoneEf5.Rotation = NumberRange.new(-360,360), local A = Instance.new("Attachment",root), A.Position = Vector3.new(0.5,0,0)*Player_Size, local B = Instance.new("Attachment",root), B.Position = Vector3.new(-0.5,0,0)*Player_Size, local C = Instance.new("Attachment",root), C.Position = Vector3.new(0.5,-0.1,0)*Player_Size, local D = Instance.new("Attachment",root), D.Position = Vector3.new(-0.5,-0.3,0)*Player_Size, local LIGHT = Instance.new("Attachment",root), LIGHT.Position = Vector3.new(0.5,-0,0)*Player_Size, ChainLink.Texture = "rbxassetid://37329477", ChainLink.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)), HQG.BrickColor = BrickColor.new("Ghost grey"), HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0), local HQG2 = Instance.new("SpecialMesh",HQG), HQG2.Scale = HQG2.Scale + Vector3.new(0.01,0.03,0.01), HQG.Transparency = HQG.Transparency + 0.07, HQG.CFrame = HQG.CFrame*CFrame.Angles(0,-0.3,0), HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0), HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5), HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0), HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1), HQG.Transparency = HQG.Transparency + 0.01, HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0), local Aura = Instance.new('ParticleEmitter',Stone3), Aura.Color = ColorSequence.new(BrickColor.new("Lapis").Color), torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2), larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4), local Hat2 = Instance.new("SpecialMesh",Grab), local Fl = Instance.new("BodyVelocity",hit.Parent.Head), for i, v in pairs(Stone3:GetChildren()) do, Grab.BrickColor = BrickColor.new("Really red"), for i, v in pairs(Stone4:GetChildren()) do, if k == "e" and MUI == false then --highjump, sbs.maxForce = Vector3.new(900000, 9000000000, 900000), sbs.position = torso.CFrame.p + Vector3.new(0, 150, 0), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.8)--rarm, larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--larm, lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.8)--lleg, rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg, HQ.BrickColor = BrickColor.new("New Yeller"), HQ.Transparency = HQ.Transparency + 0.005, HQG.Transparency = HQG.Transparency + 0.005, if k == "e" and MUI == true then --highjump, sbs.position = torso.CFrame.p + Vector3.new(0, 120, 0), local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,2,0), local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-2.5,0), if k == "q" and MUI == false then --highjump, hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head, torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm, larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm, lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg, rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg, if k == "q" and MUI == true then --highjump, local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,1,0), local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-1,0), Speed.Color = ColorSequence.new(Color3.fromRGB(4, 175, 236)) Speed.LightEmission = 5, torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.8)--torso, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(0)), 0.8)--rarm, larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-85),math.rad(0),math.rad(0)), 0.8)--larm, lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-60),math.rad(0),math.rad(-10)), 0.8)--lleg, rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.3, -1) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg, HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(1.55,0,0), HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(1.55,0,0), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(0)), 0.8)--larm, larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.5)*CFrame.Angles(math.rad(120),math.rad(30),math.rad(0)), 0.8)--larm, Ball.BrickColor = BrickColor.new("White"), Ball2.Scale = Ball2.Scale + Vector3.new(1980.4,1980.4,1980.4), if v:FindFirstChildOfClass"Humanoid" and v ~= char then, if v:FindFirstChildOfClass"Humanoid" then Eviscerate(v) end, elseif key == "=" and cooldownult == false then, delay(5,function() cooldownult = false end), repeat rs:wait() timer = 150 until holdq == false, for i,v in pairs(DebrisModel:GetChildren()) do, local change = 0.04-(v.Transparency*0.02), local vm = v:FindFirstChildOfClass("SpecialMesh"), vm.Scale = vm.Scale + Vector3.new(change,change,change), local change = 0.04-(v.Transparency*0.04), vm.Scale = vm.Scale + Vector3.new(change,change,0), local change = 0.15-(v.Transparency*0.125), vm.Scale = vm.Scale - Vector3.new(0.075,0.075,0.075), vm.Scale = Vector3.new(vm.Scale.X,(Position-endPoint).magnitude,vm.Scale.Z) + Vector3.new(change,0,change), local pos = Position + (direction * (vm.Scale.Y/2)), v.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0), vm.Offset = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,0), local vm = v:FindFirstChildOfClass("BlockMesh"), vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0), if -root.Velocity.Y/1.5 > 0 and -root.Velocity.Y/1.5 < 160 then, if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then, if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then, if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then, if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then, if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then, if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then, if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then, torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20, torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36, local ray1 = Ray.new(root.Position+Vector3.new(1,0,0),Vector3.new(0, -6, 0)), local part1, endPoint = workspace:FindPartOnRay(ray1, char), local ray2 = Ray.new(root.Position-Vector3.new(1,0,0),Vector3.new(0, -6, 0)), local part2, endPoint = workspace:FindPartOnRay(ray2, char), local ray3 = Ray.new(root.Position+Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)), local part3, endPoint = workspace:FindPartOnRay(ray3, char), local ray4 = Ray.new(root.Position-Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)), local part4, endPoint = workspace:FindPartOnRay(ray4, char), if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end, local rlegray = Ray.new(rleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)), local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char), local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100), local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100), local llegray = Ray.new(lleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)), local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char), if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then, hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1), hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-10),0,0),0.1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/30)*math.cos(sine/4)/2,(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/30)*math.cos(sine/4)/2,-(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+(movement/20)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-4*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.85-(movement/10)*math.cos(sine/4)/2,-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.85+(movement/10)*math.cos(sine/4)/2,-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2), hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0),0.1), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-50-1*math.cos(sine/8))), 0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(50+1*math.cos(sine/8))), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(-35-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0+0.1*math.cos(sine/16),-0.8)*CFrame.Angles(math.rad(-25+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2), elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then, hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1), hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-15),0,0),0.1), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-5-1*math.cos(sine/8))), 0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(5+1*math.cos(sine/8))), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2), bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)), bg.CFrame = CFrame.new(root.Position,mouse.Hit.p), hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(-80),0),0.4), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head, torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso, rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm, larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm, lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg, rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg, hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(80),0),0.4), torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(80), math.rad(0-1*math.cos(sine/32))),0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(10-1*math.cos(sine/16)),math.rad(90+1*math.cos(sine/8))),0.4), HName.TextStrokeColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v/2), HName.TextColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v), Python | Over this time, Old Town Road managed to get over 500M+ views on Youtube and is also famous in Roblox. gnthacks.com/rob 〠VVIP】 Roblox Robux HÐ°Ñ k 2020. funniest ways to get banned in roblox Check out [dead game stop playing] thanos maze. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. As a young adult, the melancholic genius Thanos became obsessed with the concept of death and understood that overpopulation would lead to the demise of Titan. Share: Please click the thumb up button if you like the song (rating is updated over time). Roblox Song Codes - Roblox Audio Catalog - Musica Roblox. We have compiled and put together an awesome list with all the guns, bows and arrows, staffs, magical swords, spells, and more! It’s one of the millions of unique, user-generated 3D experiences created on Roblox. Upon gaining victory, Thanos teleported to his daughters' Q-Ship, while wiping the blood from his Double-Edged Sword, informing them that Ronan had located the Power Stone, and so he would be sending them to the Dark Aster to oversee the retrieval of the Stone for him. Color = ColorSequence.new(Color1, Color2). 5 min ago, Lua | Just copy and play it in your Roblox game. Check out [dead game stop playing] thanos maze. 55 min ago, Java | Undaunted by The Other's death and Ronan's complaints, Thanos turned Ronan away, instructing him to return to his task and correct Gamora's betrayal, which he regretted, but acted as though he were but slightly irked by. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. This is another remix of Old Town Road with drums and Percussions. Roblox Marvel Universe Wikia is a FANDOM Games Community. During his preparations, Thanos thoroughly investigated the whereabouts of each Infinity Stone, including their current keepers including the Asgardians, the Masters of the Mystic Arts, the Tivan Group, Vision, and the Nova Corps. And apparently, you alienated my favourite daughter,Gamora." To complete this goal, Thanos set about tracking down the Infinity Stones, as the combined efforts might wipe out half the universe, and he forged alliances with Loki and Ronan the Accuser in order to track down some of the Infinity Stones.

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